AI Insights · Timothy · April 2024
Top 5 Puzzle and Riddle Games on iOS in Belgium: Q1 2024 Performance
An overview of the performance of the top 5 Puzzle and Riddle games on iOS in Belgium during Q1 2024, highlighting weekly downloads, revenue, and active user trends.
In Q1 2024, the top 5 Puzzle and Riddle games on iOS in Belgium showcased notable trends in downloads, revenue, and active users. Below is a detailed analysis based on the data from Sensor Tower.
Brain Test: Tricky Puzzles experienced fluctuating revenue, peaking at about $101 in the last week of January. Weekly downloads started at around 1.9K at the beginning of January, falling to approximately 631 in mid-January, before surging to over 2K by the end of March. Active users followed a similar pattern, beginning at 11.6K and reaching 11.6K again by the end of the quarter.
Brain Test 4: Tricky Friends saw a steady decline in revenue, starting at $33 in the first week and dropping to around $5 by the end of March. Downloads also decreased significantly from 2K in the first week to about 475 in the final week. Active users started at 5.7K but showed a moderate decline, stabilizing at around 4.8K by the end of the quarter.
DOP: Draw One Part had lower revenue overall, with a peak of $15 in the first week of January and fluctuating around $4 to $7 for most of the quarter. Downloads started strong at 2K but dropped to around 445 by late January, before gradually climbing back to nearly 1K by the end of March. Active users followed a similar trend, starting at 4.3K and dipping to around 1.5K in late January, then increasing to nearly 2K by the end of the quarter.
Riddle Test: Brain Teaser Game showed a consistent increase in revenue, from $12 in the first week to $77 in the final week of March. Downloads also increased significantly, starting at 185 and peaking at 1.7K in mid-March. Active users mirrored this growth, beginning at 776 and reaching 2.4K by the quarter's end.
Braindom: Brain Games Test Out recorded a steady revenue stream, peaking at $91 in mid-March. Downloads saw a significant increase from 292 in early January to 1.6K by mid-February, then fluctuating around 700 to 1K for the rest of the quarter. Active users also increased from 468 to 2.2K by mid-February, before stabilizing around 1.2K to 1.5K towards the end of the quarter.
For more detailed insights and data, visit Sensor Tower.